For years, players have cried out for a new Burnout game. But what are the reasons behind the delay, and is there any hope for Burnout Paradise's future?
Introducing Patch 1100 of Burnout Paradise! This update is full of improvements that will enhance your gameplay experience. While it doesn't include an extensive overhaul or major new features, its still worth downloading on its own!
The first half of this blog post will provide you with some background information on why the development on a new Burnout has been so slow. The second half will provide you with the full list of Patch 1100's features.
The unfortunate truth about Burnout Paradise is that it was released with only a small portion of the planned content completed. That didn't stop Electronic Arts from releasing it into the world, but this meant that some features were left out that players had been requesting for years.
The reason the development of a new Burnout was so slow boils down to this: while EA DICE has the blue prints for the game, they don't have all of the assets. Most, if not all, of these assets were never completed due to the fact that the game didn't have a fixed release date.
Burnout Paradise was intended to be released on Xbox 360 and PlayStation 3 in 2008. But these plans were eventually scrapped when it became clear that there wasn't enough time for development. So instead, Electronic Arts decided to release it on January 23rd, 2009.
However, development of the game continued even after its release. At this point, players had become bored with Burnout Paradise's lack of content, so they began to ask for new features—such as an online multiplayer mode. To give our players what they wanted, we decided to introduce a new patch for Burnout Paradise here on the Burnout Paradise website.
All of this was made possible through the hard work of several teams at Criterion Games and EA DICE. Some worked on new features and fixing bugs, while others worked on building the game's online infrastructure.
Burnout Paradise was released in 2008, so it's no wonder that the game's online infrastructure is starting to show its age.
This is because it was originally built for Xbox Live Arcade. This system has already been retired by Microsoft, so all of the game servers are operated by EA DICE. And this means that they're unfortunately limited to PC's limitations. This means that there are additional steps required when building new online features for Burnout Paradise—such as setting up dedicated servers—that wouldn't normally be required for any other game.
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